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	<title>Comments on: Guarding One-Six</title>
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	<link>http://threesheetsnw.com/lateentry/2009/11/07/guarding-one-six/</link>
	<description>Living aboard and cruising on Puget Sound</description>
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		<title>By: For your entertainment: SailO&#160;&#124;&#160;Late Entry &#124; A Three Sheets Northwest Featured Blog</title>
		<link>http://threesheetsnw.com/lateentry/2009/11/07/guarding-one-six/comment-page-1/#comment-17</link>
		<dc:creator>For your entertainment: SailO&#160;&#124;&#160;Late Entry &#124; A Three Sheets Northwest Featured Blog</dc:creator>
		<pubDate>Thu, 12 Nov 2009 17:33:17 +0000</pubDate>
		<guid isPermaLink="false">http://threesheetsnw.com/lateentry/?p=48#comment-17</guid>
		<description>[...] up with the comments here, you may have missed Peter Roach&#8217;s comment on last week&#8217;s &#8220;Guarding 16&#8243; post.  Apparently I&#8217;m not the only one who looks on the VHF as a form of entertainment.  [...]</description>
		<content:encoded><![CDATA[<p>[...] up with the comments here, you may have missed Peter Roach&#8217;s comment on last week&#8217;s &#8220;Guarding 16&#8243; post.  Apparently I&#8217;m not the only one who looks on the VHF as a form of entertainment.  [...]</p>
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		<title>By: Scott Wilson</title>
		<link>http://threesheetsnw.com/lateentry/2009/11/07/guarding-one-six/comment-page-1/#comment-16</link>
		<dc:creator>Scott Wilson</dc:creator>
		<pubDate>Wed, 11 Nov 2009 14:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://threesheetsnw.com/lateentry/?p=48#comment-16</guid>
		<description>That&#039;s awesome, Peter!  We might have to use more robust boards, something with Velcro, but I can already imagine this becoming a big hit aboard Insegrevious.  It&#039;s tough to find nautically themed board games!</description>
		<content:encoded><![CDATA[<p>That&#8217;s awesome, Peter!  We might have to use more robust boards, something with Velcro, but I can already imagine this becoming a big hit aboard Insegrevious.  It&#8217;s tough to find nautically themed board games!</p>
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		<title>By: Peter</title>
		<link>http://threesheetsnw.com/lateentry/2009/11/07/guarding-one-six/comment-page-1/#comment-15</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 11 Nov 2009 02:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://threesheetsnw.com/lateentry/?p=48#comment-15</guid>
		<description>You could always play SailO. Here are the rules:

Here is a game we play on the boat. It is adapted from Bingo for the cruising and boating community.
Some have asked me to post the SailO rules and a sample card. Here they are:

SailO is a game like bingo. You place beads, pennies, or just about anything that will not fly away over your spot when a word is said over the VHF. You can also get credit for an inference, such as, if you had Radio Check on one of your squares and someone said &quot;can anyone hear me&quot; you would get credit.

What is needed:
Blank cards - we make them up on the computer and they look like this (this one is filled in)

Beans, pennies, or other means of covering the squares

A VHF radio

A busy anchorage

How the game is played:
You write in common phrases said on the VHF into each one of your squares on your card.

Don&#039;t worry if someone copies your phrases just don&#039;t put them in the same positions on the card. You can use boat names, people&#039;s names, or virtually anything that can be heard on the VHF. The order is real important (If you have older kids make them all write down the phrases on slips of paper and then draw them from a hat and fill out the card in the order they are drawn. Otherwise it is likely to be a short game). Once you have the cards filled in you can play as many times as you like with the cards. Just make sure you hand them out at random. You will probably need a new card in a new harbor since the boat names and places will change.

Listen to the VHF and place your pennies over the squares when you hear the word, phrase, or inference. If there is any doubt the Captains Word is law (or we like to think so)!

Usually a prize will help keep kids motivated; e.g., whoever wins SailO - picks the movie tonight, does not have to do dishes, gets the hammock, etc.

You can even play this across multiple boats. The first one to get an entire row, column, or diagonal corner to corner covered goes on the VHF and states their boat name and then calls out SailO. It works particularly well during a radio net (use dual watch on your VHF so you can call SailO on another channel and not interrupt the radio net).

Remember - having fun is what we are out there to do. Don&#039;t let running the boat get in the way of the fun.

Ps. You have to give me credit if you use this game.</description>
		<content:encoded><![CDATA[<p>You could always play SailO. Here are the rules:</p>
<p>Here is a game we play on the boat. It is adapted from Bingo for the cruising and boating community.<br />
Some have asked me to post the SailO rules and a sample card. Here they are:</p>
<p>SailO is a game like bingo. You place beads, pennies, or just about anything that will not fly away over your spot when a word is said over the VHF. You can also get credit for an inference, such as, if you had Radio Check on one of your squares and someone said &#8220;can anyone hear me&#8221; you would get credit.</p>
<p>What is needed:<br />
Blank cards &#8211; we make them up on the computer and they look like this (this one is filled in)</p>
<p>Beans, pennies, or other means of covering the squares</p>
<p>A VHF radio</p>
<p>A busy anchorage</p>
<p>How the game is played:<br />
You write in common phrases said on the VHF into each one of your squares on your card.</p>
<p>Don&#8217;t worry if someone copies your phrases just don&#8217;t put them in the same positions on the card. You can use boat names, people&#8217;s names, or virtually anything that can be heard on the VHF. The order is real important (If you have older kids make them all write down the phrases on slips of paper and then draw them from a hat and fill out the card in the order they are drawn. Otherwise it is likely to be a short game). Once you have the cards filled in you can play as many times as you like with the cards. Just make sure you hand them out at random. You will probably need a new card in a new harbor since the boat names and places will change.</p>
<p>Listen to the VHF and place your pennies over the squares when you hear the word, phrase, or inference. If there is any doubt the Captains Word is law (or we like to think so)!</p>
<p>Usually a prize will help keep kids motivated; e.g., whoever wins SailO &#8211; picks the movie tonight, does not have to do dishes, gets the hammock, etc.</p>
<p>You can even play this across multiple boats. The first one to get an entire row, column, or diagonal corner to corner covered goes on the VHF and states their boat name and then calls out SailO. It works particularly well during a radio net (use dual watch on your VHF so you can call SailO on another channel and not interrupt the radio net).</p>
<p>Remember &#8211; having fun is what we are out there to do. Don&#8217;t let running the boat get in the way of the fun.</p>
<p>Ps. You have to give me credit if you use this game.</p>
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		<title>By: Guarding channel 16 &#124; Navagear.com</title>
		<link>http://threesheetsnw.com/lateentry/2009/11/07/guarding-one-six/comment-page-1/#comment-13</link>
		<dc:creator>Guarding channel 16 &#124; Navagear.com</dc:creator>
		<pubDate>Tue, 10 Nov 2009 14:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://threesheetsnw.com/lateentry/?p=48#comment-13</guid>
		<description>[...] Wilson has this post over at Three Sheets Northwest. I share his opinion that listening to the VHF constitutes a form of [...]</description>
		<content:encoded><![CDATA[<p>[...] Wilson has this post over at Three Sheets Northwest. I share his opinion that listening to the VHF constitutes a form of [...]</p>
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	<item>
		<title>By: Guarding One-Six &#124; Three Sheets Northwest</title>
		<link>http://threesheetsnw.com/lateentry/2009/11/07/guarding-one-six/comment-page-1/#comment-12</link>
		<dc:creator>Guarding One-Six &#124; Three Sheets Northwest</dc:creator>
		<pubDate>Tue, 10 Nov 2009 01:13:18 +0000</pubDate>
		<guid isPermaLink="false">http://threesheetsnw.com/lateentry/?p=48#comment-12</guid>
		<description>[...] Continue reading &#8220;Guarding One-Six&#8221; on Scott&#8217;s blog Late Entry &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Continue reading &#8220;Guarding One-Six&#8221; on Scott&#8217;s blog Late Entry &#8230; [...]</p>
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